Sinha, R., Sarma, B., & Borah, D. J. (2025). Blockchain Assisted Gamified Learning and Augmented Reality Driven NextGen e-Learning Ecosystem for STEM Education . INFOCOMP Journal of Computer Science, 24(1). Retrieved from https://infocomp.dcc.ufla.br/index.php/infocomp/article/view/4815