An X3D Framework for Developing Adaptive Virtual Environments
Main Article Content
Abstract
This work describes the concepts related to Adaptive Interfaces and presents a framework model for the management of Interaction Interfaces in Virtual Reality Environments. To that aim, characteristics of Adaptive Virtual Environments, as well as the technologies needed for the development of Virtual Reality Interfaces were identified. In addition to that, an Artificial Intelligence model was adopted for the reorganization of information based on user interaction in a specific digital teaching context. The combination of these three elements forms the basis of this adaptive framework, which provides an environment favorable to the development of specific educational approaches trough the generation of individualized contexts.
Article Details
How to Cite
Lopes, L. F. B., Dias Júnior, J. B., Damasceno, E. F., Cardoso, A., & Lamounier Júnior, E. A. (2010). An X3D Framework for Developing Adaptive Virtual Environments. INFOCOMP Journal of Computer Science, 9(3), 86–94. Retrieved from https://infocomp.dcc.ufla.br/index.php/infocomp/article/view/315
Section
Articles
Upon receipt of accepted manuscripts, authors will be invited to complete a copyright license to publish the paper. At least the corresponding author must send the copyright form signed for publication. It is a condition of publication that authors grant an exclusive licence to the the INFOCOMP Journal of Computer Science. This ensures that requests from third parties to reproduce articles are handled efficiently and consistently and will also allow the article to be as widely disseminated as possible. In assigning the copyright license, authors may use their own material in other publications and ensure that the INFOCOMP Journal of Computer Science is acknowledged as the original publication place.